Thing making workshop at the Power Station of Art at Shanghai as part of the Bad Code exhibition.
research projects co-created by the two
An experimental digital interactive studio founded by the two in 2013.
's personal practice on teaching/writing/project making
's personal projects
is a pilot practice of alternative education led by the two
bio., contact, stuff
syllabus /
a full introduction to computationally generated graphics using Processing
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What is Cybernetics? Who invented it and why it is important to the us artist living in the 21st century? How is Cybernetics going to influence the way we think about art and the way we create art?
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Thing making workshop at the Power Station of Art at Shanghai as part of the Bad Code exhibition.
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Speaker lineup
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A brief lecture on where interactive arts came from, and a 3 hours long in-depth hands-on workshop making generative, interactive, and glitch art using Processing.
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What is a game? What does it mean to talk about a game as a designer, gamer, or human being? Is it necessary to ask this question? What could we learn from the different answers each of us bring along?
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“High tech” would seem, at first glance, to be simply a matter of cutting edge technology. However, Martin Heidegger, a great Continental philosopher once discovered that in the Greek root of technology, Techne — is generally translated as “art,” “skill,” or “craft”. The relationship between art and technology, visible in the Greek techne, has always been basic to technology and its “essence”. “Blinded” by the industrial revolution and capitalist movement, modern technology has been concerned solely with functionality – mechanical reproduction / controlling and being controlled. Today, we start to see that once again, technology is being exposed to matters of representation, aesthetics, and style. The essence of technology becomes a matter of ongoing change or movement that is about “unsecuring”, “revealing” ,“unleashing” and “dismantling”. Its indeterministic, permeable, open-ended nature, just like the Greek Techne – Art.
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NutBrother/BrotherNut will be joining us to talk about his practice in the past few years, followed by a open Q&A session and a mini-paricipatry performance with the artist.
Thing making workshop at the Power Station of Art at Shanghai as part of the Bad Code exhibition.