Future Media Workshop at Guangzhou’s LIDO Art Space

Future Media Workshop at Guangzhou’s LIDO Art Space
A brief lecture on where interactive arts came from, and a 3 hours long in-depth hands-on workshop making generative, interactive, and glitch...

The Ambition of Interactivity

written by Zhenzhen Qipublished on BLINK Magazine, 2017 March issue. So sinful; So good As an art viewer, I am...

The Ambition of Interactivity published on BLINK

The Ambition of Interactivity  published on BLINK
My article “Ambition of Interactivity” was published in the 2017 March Issurance of Blink Magazine. I am working on English...

Boundary of Games

Boundary of Games
2/10. Friday, 2017 7.30PM What is a game? What does it mean to talk about a game as a designer,...

“High” Tech

“High” Tech
Date&Time:: Dec. 16th, 2016, 8:00 PMLocation:: Anyways, 200 Morgan Ave. Brooklyn, NY “High tech” would seem, at first glance, to...

Artist Talk with NutBrother 坚果兄弟

Artist Talk with NutBrother 坚果兄弟
NutBrother/BrotherNut will be joining us to talk about his practice in the past few years, followed by a open Q&A...