Too Game, Too Art
Too Game, Too Art is sponsored by Brooklyn Arts Council, scheduled to take place in New York throughout the year of 2020.
Collaborating with curator Xinyi Ren
Too Game; Too Art is a pilot curriculum for creating and studying artworks that are considered as “too game”, or games that are deemed as “too art”. The creators of this project share an understanding that the current standing of “art games” is an ambiguous and awkward one: at home in neither gaming nor art circles. Yet many creatives like us are constantly fascinated by the immense potential that this formless intersection suggests. For artists, the world-building, rule-making and interactive qualities of the game medium can be powerful tools; for game developers, the conceptual free-reign that contemporary art offers artists allows for much more radical, even “unplayable” designs.
Too Game; Too Art consists of a series of lectures, panel discussions, workshops and an exhibition. Through these programs we seek to provide creators of various disciplines with basic technical tools of computational art-making, while simultaneously exploring its conceptual framework.
More details coming soon…